Welcome to Haunted Home Pages, a semi-regular series of blog posts in which Jim McGrath spends October 2017 communicating with the internet’s afterlife via The Internet Archive’s Wayback Machine . For all the posts in this series, click here.
I love looking at early twenty-first century Yahoo pages with undergrads and grad students. The decisions to organize information are super interesting and weird! In my search for Halloween-themed content, I discovered that there once was a “Holidays” sub-section under Yahoo’s “Society and Culture” section. Before we go there to look at some Virtual Haunted Houses (from, of course, the “Virtual Haunted Houses” sub-section of the “Halloween” section!), take a look at these categories:
In October of 2002 there were eight options to choose from in the category of “Virtual Haunted Houses.” While many of these houses are inaccessible via The Internet Archive due to their reliance on Flash, the descriptions of these sites give you a sense of some of the activities awaiting digital trick or treaters: virtual pumpkin carving, Ozmo the Oracle, table tennis with skeletons (move over, Warren Zevon!), etc.
Of these options, my favorite forgotten haunt is Jan’s Courtyard, in which the aforementioned Jan apparently created (and definitely starred in!) a series of Photoshopped images alongside The Cryptkeeper, Frankenstein’s Monster, Dracula, and lots of other ghouls and ghosts. If I had these kinds of Photoshop skills in 2002, this is exactly how I would have spent my time every October.
In July 2017, I presented a version of this talk on a panel on “Temporality” at the Keystone Digital Humanities Conference (#keydh on Twitter) in Philadelphia, Pennsylvania. The project I discuss here, a digital tour of the Nightingale-Brown House, will debut in September 2017. I’ll update this post with a direct link when we go live!
I wanted to start by outlining three of the major questions I hope to raise in this discussion of a digital house tour I’ve been working on at Brown University’s Public Humanities program. This presentation will focus on the details of our particular project, but I hope this overview is useful to people who are specifically interested in the metaphor of the tour in DH as well as anyone who might have thoughts on temporality as it relates to DH work and the interfaces we rely on (or develop) in various initiatives.
This talk takes its title from “Days of Future Past,” a 1980 storyline from Marvel Comics’ Uncanny X-Men serial in which a member of the superhero team travels back in time to stop the bleak future she calls home from existing in the first place. “Welcome to the 21st century,” reads a caption box on the opening splash page of #141. Chris Claremont, John Byrne, and their collaborators present readers with a dystopian vision of 2013 and a ragtag team of surviving heroes so desperate that they’re “toying with the basic fabric of reality” in an attempt to travel back in time to literally rewrite history.